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Recent updates

Patch 10.3 FIX
Fixed eyedrop crash (certainly made an appearance asap when painting tiled). Fixed canvas size creation crash and made QoL fixes for it...
1 file
Shadowforge 10.3
Fixed saving animation frames all the way from 1 to 24, as single .png frames. It now writes the number 1 to the first animation image frame, and not 2 anymore...
1 file
Shadowforge 10.2
Mini Palette is back if you want to plan what colors to paint with...
1 file
Patch 10.1 FIX
Everything in patch 10.1 is working like it should now. Sorry to have kept you waiting. You can now return to your happy animating frames that need that extra...
1 file
Patch 10.1
All animation frames functions now have five new links. This means that there are five new interactable animation frames. The writeable font text (uploaded or b...
1 file
Shadowforge 10, the big X.
It's now time to look into building the foundation and the pillars that hold it forward. .Time to get productive and not mostly creative. Light UI's X: and Y: a...
1 file
If the Tile Tool is not enough
If you find that the Tile Tool (ALT + N) is not enough because it can not cover a large canvas (not enough memory in the runtime), then the Linear Interface Too...
A class on how to not draw STICKMEN.
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“Lost” your work because of a crash? Do this to retrieve it: Press WIN key + R. Copy and paste %localappdata% then o...
started by Mibli Dec 08, 2021
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